Nerdinburgh brought the awesome10 October, 2011
My head is still buzzing after a weekend of socialising, great food and beer, and especially some awesome gaming at Nerdinburgh II. The venue was totally fantastic and blew us all away, but it did help to have a great bunch of people around.
I got to play three solid roleplaying sessions and a couple of hilarous late evening rounds of Cash n Guns.
My top session this year was definitely the playtest of my Crossroads scenario for Fastaval. One of the best sessions I’ve played in a very long time, and as far as I’m concerned everything went fantastic and worked as I had hoped. I was facilitating while Adam, Daniel, Neil and Debbie played the four main characters. Although we sometimes screamed in laughter and/or disbelief, we had some very tense and emotional scenes. Perfect, perfect, and this will definitely go down well at Fastaval next year. I think we managed to finish all four storied in 1 hour and 45 minutes, and we had a good talk afterwards discussing why the game worked so well. I’m very very happy with how it turned out.
The two other game sessions I played in was a game of Dust Devils on Saturday run by Neil. The setup was along the lines of the film Unforgiven, and I played an ugly, and indeed inept, bounty hunter coming to town to kill a man and get the reward. Much mayhem and killing happened during the session, which in fictional time only lasted a few hours.
Sunday afternoon I played Fiasco with Neil and Scott. We were trying out a new playset by Graham Walmsley, themed as Cthulhu romance, whatever that might be. It was a sick session with unspeakable scenes. Again, Fiasco rocked as a tight no-prep convention game.