Archive for April, 2010

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[Sorcerer] Dark Places convention scenario

23 April, 2010

I’ve just decided on a whim, literally minutes ago, that I will translate my Sorcerer convention scenario Mørke Steder (Dark Places) that I wrote for Fastaval 2005 into English. In effect it will be an updated edition of the scenario, based on the feedback I got at the time. I’m considering leaving out most of the rules explanations as well to cut down the size.

Dark Places got a mixed reception at the convention, to say the least, but this was before the combined wave of indie story games and Jeep had really hit Fastaval, and players and GMs simply weren’t quite ready for it, many used to a prepared story being presented to them in play.

Some of the many responses I got back from the players:
“Horrible.”
“Bad rules.”
“It all ended in violence.”
“Good and refreshing.”
“We were confused. There was no story, and we were not able to create it.”
“Many great supporting characters.”
“Intense. Very freeform.”
“Worked very well.”
“Interesting and unique experience.”

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[Down in the Hole] Ready to go

19 April, 2010

There’s still a lot of work work to do on Down in the Hole, my Mouse Guard hack for police-investigative story gaming, but I feel ready to give it a go at a playtest.

I’ve quickly put together a functional character sheet, which I hope looks a bit like a type-written police report. I plan to make a small “badge”, a pamphlet, with the most important rules for players to refer to during play.

Steve asked some good questions about the game after my last post back in February. I will try to get back to answer them after play-testing. Seems better to base my musings on actual play instead of made-up examples.

DitH character sheet PDF