While I’m not completely convinced that I understand the full complexity of Vincent’s Apocalypse World game, I think it’s wildly interesting and I want to learn more about it. One of the hurdles for me is the kind of post-apocalypse setting it comes with, and the thematic language that accompanies it. It’s not a critique, but somehow it doesn’t swing with me.
That’s why it’s super cool that all sorts of interesting AW hacks are popping up all over the place. Two that have caught my attention lately are John Harper and Paul Riddle’s sizzling war hack The Regiment, and Jason Morningstar’s Lives of Others-inspired secret police hack, so far without a title. In what might just be the bleakest game in a long time, you play Stasi-like operators, criminal investigators, working for a totally totalitarian and totally corrupt and paranoid state.
First version includes a GM toolkit and how to get a game up and running, as well as loads of information about the many (many MANY) different and opposing government agencies, from the Ministry of State Security’s 26 departments (nobody fucks with Department 15!) to the People’s Police, the Ministry of Defense and Minustry of the Interior. Also included are seven playbooks.
I want to play this.